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#ifndef INTERACTION__SELECTION_TEST_FIXTURE_HPP_
#define INTERACTION__SELECTION_TEST_FIXTURE_HPP_

#include <gmock/gmock.h>

#include <memory>

#include "rviz_common/display_context.hpp"
#include "rviz_common/interaction/selection_manager.hpp"
#include "rviz_common/interaction/handler_manager.hpp"

#include "../display_context_fixture.hpp"
#include "mock_selection_renderer.hpp"

using namespace ::testing;  // NOLINT

class SelectionTestFixture : public DisplayContextFixture
{
public:
  void SetUp()
  {
    DisplayContextFixture::SetUp();
    selection_manager_->initialize();
  }

  SelectionTestFixture()
  {
    renderer_ = std::make_shared<MockSelectionRenderer>(context_.get());
    handler_manager_ = std::make_shared<rviz_common::interaction::HandlerManager>();
    std::weak_ptr<rviz_common::interaction::HandlerManagerIface>
    handler_manager_weak_ptr(handler_manager_);
    selection_manager_ = std::make_shared<rviz_common::interaction::SelectionManager>(
      context_.get(), renderer_);
    std::weak_ptr<rviz_common::interaction::SelectionManagerIface>
    selection_manager_weak_ptr(selection_manager_);
    EXPECT_CALL(*context_, getHandlerManager()).WillRepeatedly(
      Invoke([handler_manager_weak_ptr]() {return handler_manager_weak_ptr.lock();}));
    EXPECT_CALL(*context_, getSelectionManager()).WillRepeatedly(
      Invoke([selection_manager_weak_ptr]() {return selection_manager_weak_ptr.lock();}));
  }

  std::shared_ptr<MockSelectionRenderer> renderer_;
  std::shared_ptr<rviz_common::interaction::HandlerManagerIface> handler_manager_;
  std::shared_ptr<rviz_common::interaction::SelectionManagerIface> selection_manager_;
};

#endif  // INTERACTION__SELECTION_TEST_FIXTURE_HPP_
